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| Icarus At The Event Horizon
LCD screen, bespoke steel monitor, broken glass, perspex 2009 |
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| Icarus At The Event Horizon Final Cut screenshots (details)
The screenshot on the left shows the sequence of building saturation. This 'effect' did not use any speed manipulation of the clips, even though this is the impression. Instead, a feeling of acceleration was created by exponentially increasing the number of channels, until all the 'notes' are playing at the same time. The technical construction of the sequence reflects its significance: the mounting convergence and layering of eventfulness and synchronicity, which must ultimately lead to a terminal point. Eschatologists call this terminal state "the omega point", or "zero point", as a moment where every technological progression takes place at the same time. However, this view of future direction fails to take into account the potential for interruption and recess. It is far more likely that progress experiences long periods of plateau, and short periods where the technological paradigm is in flux. Furthermore, in Nature there is no exception to the rule that progression comes in waves, building up and releasing (falling, failing, flailing). Although the buoyant state of technological excess can be sustained for a time, natural law intervenes to reshuffle the deck. The figure of buoyancy finally crashes down, through acceptance, resistance, forgetting, remembering, denial and preponderance the process starts afresh. The screenshot on the right shows an example of geometric/pentagonal editing, which was not included in the final version. |
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